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Post by viamede on Oct 20, 2011 1:47:48 GMT -5
sweet sweet monies
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Post by Nygil, Nickolie on Oct 23, 2011 23:59:44 GMT -5
srd.dndonlinegames.com/Modern/weapons.htmlBretta 92F(x3), Empty Bretta 92F (x4) Beretta 93R, Colt Double Eagle, Colt Python, Colt M1911, Desert Eagle, Glock 17, AK-47 (x2) Empty AK-47 (x3), Mossberg (x2, 5 rounds), Ruined Empty Flame Thrower. each non-empty gun has the number of bullets list in it's clip. $100,000 US, cash Cocaine, 1298 doses Fort DC 18, costs roughly 200 gp , craft alchemy 25, Addiction Extreme[dc25] Initial Effect: User is stunned for 1d4+1 rounds and can take only partial actions for 1d6 minutes after that. Secondary Effect: 1d4+1 enhancement bonus to Charisma for 1d10+50 minutes. Side Effects: Feelings of intense pleasure last for 1d4 hours. Overdose: If more than one dose is taken in a 24-hour period, the user immediately falls unconscious for 1d4 hours (Fort DC 18 negates). As an attack it provokes, makes a 5ft cone and is ref dc 15 to avoid.
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Post by viamede on Oct 24, 2011 11:08:07 GMT -5
wait.. so they get 1298*200=259000 gp?
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Post by arhino on Oct 24, 2011 12:33:31 GMT -5
I wish. Anybody want to but some Cocaine? 100gp per dose! Half the going rate!
On another note, does the ship sell ammo?
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Post by Apples on Oct 24, 2011 13:21:19 GMT -5
Craft ammo dc?
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Post by Nygil, Nickolie on Oct 24, 2011 16:14:24 GMT -5
Nope, and no.
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Post by Apples on Oct 24, 2011 18:52:07 GMT -5
I don't think either of those was adressed to me but upon seeing the weapons, I will try to replicate them, destroying them if successful. The DC request was basically a <>30 thing, if its over that he eventually gives up.
Either way, roll a d4, on a 1 I blew off one of my non robot fingers.
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Post by arhino on Oct 24, 2011 23:01:01 GMT -5
The hell you think your doing with our guns!?
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Post by Apples on Oct 25, 2011 0:07:27 GMT -5
Nothin' what are you doing with your guns? Ima try to recreate them because my mantra goes along the lines of, "regardless of whether it can be made, I shall make it", I've just predecided that I will destroy what I do make because its icky. Dunno who all was in that party, but currently operating on the grounds that at least one of you will try operating them on board.
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Post by Nygil, Nickolie on Oct 25, 2011 1:52:47 GMT -5
1. They can sell none of the above to the ship, so no they got 0gp.
2. The ship can not make ammo. Or at least will not.
3. IF someone turns a gun over to crazy-mc-makes things then he will have a chance to lose some fingers.
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Post by arhino on Oct 25, 2011 9:15:34 GMT -5
I'm going to go out on a limb here and say that no one is going to give their irreplaceable new toys to the creepy machine man who just outright told us he was going to destroy them when he was done.
In otherwords:
You'll take my gun from my cold dead hands!
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Post by Apples on Oct 25, 2011 9:46:50 GMT -5
fair enough, casual observation + different tech level are worth enough of a penalty to be sufficiently unsuccessful.
d4 me anyways.I got a 3, so my roll was fine, but I kind of wanted it to happen
I'm gonna work on a knock off variety in any case because I have basic firearm knowledge, just not modern stuff.
edit: I only have simple proficiency so if someone ends up using them it will not be myself.
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Post by Dane Alchemist on Oct 26, 2011 16:30:28 GMT -5
So I want the coke, and the broken flamethrower. I'd also like a share of the money. The guns I have no real interest in, but I vote we don't give them to creepy machine man. (Victor wanted the Desert Eagle, but I haven't talked to him, and don't think he checks this.) That is all.
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Post by Nygil, Nickolie on Oct 26, 2011 16:42:56 GMT -5
Well scott, you and emmett seem to get to split the Bretta 92F(x3), Empty Bretta 92F (x4) Beretta 93R, Colt Double Eagle, Colt Python, Colt M1911, Glock 17, AK-47 (x2) Empty AK-47 (x3), Mossberg (x2, 5 rounds) between the two of you.
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Post by Nygil, Nickolie on Oct 27, 2011 1:20:18 GMT -5
Scott gave away the Bretta 92F(x3) to dwarves of moria, and the Beretta 93R, Colt Double Eagle to Sebastin.
Last Stand You guys rock. XP: 350 (100 for Scott) Mithral Dwarven-Craft Dwarven Waraxe, Throwing Ax, Warhammer or Warpike. (all sell for 1000gp) AND Dwarven-Craft Extreme Mithral Shield (Sells for 900 gp) Feats: Extreme Shield Proficiency, and either Ancestral Knowledge(races of stone) OR Favoured Enemy Goblin +2
Scott and Half-Orc Sebasten you guys both get a +2 Insight bonus to Diplomacy with Dwarves, and are Treated as a dwarf for the sake of magical items that only work for dwarf.
You guys fought the goblin hordes, slew over 150 goblins, three CR 8ish cave trolls, and then fought the Balrog (a basic balor with out greater teleport or summon, so CR 19 maybe 18) to a freakin stand still, got it down to 42hp[not 22, i miscounted] with only a tiny bit of cheating, and then were killed by it.
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