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Post by Krunk on Jan 11, 2013 16:58:38 GMT -5
READ THIS FIRST:
If you wish to participate in this campaign you must write a back-story for your character which is at least half a page, but no more than 5 pages in length. You can put whatever you want in this back-story, keeping in kind that Brent will be using these back-stories to create the setting and plot [so keep it fantasy appropriate, or be struck then told to try again].
MOST IMPORTANT STUFF:
WHEN?: Characters should be posted here by TUESDAY [The 15th] Games will be held on FRIDAYS. Time of day is currently undetermined
Starting Level: 1st Level Stats: 20 point-buy [High Fantasy]
Races: Core [If you want to play a featured or uncommon race, you may do so but must also include the race's entire background and history into your story; if you want to play a 3rd party race, too bad]
Classes: ALL [3rd party included] [If your 3rd party class is determined to be broken really annoying by Brent, he reserves the right to write your character out of the game and you will be forced to make a new one if you wish to keep playing]
LESS IMPORTANT STUFF
Starting Wealth: 1st level for your class Hero Points/Anti heroes?: Yes starting with 1, and yes
PLOT
There will be one! However first we need players to confirm their participation and post characters with the appropriate amount of back-story.
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Post by kasiil on Jan 12, 2013 0:37:14 GMT -5
Oh goodie, Whoreceress is going to be nothing compared to the character I create for this campaign!
In other words, space saved for back story.
First reveal: It will be a cleric.
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Post by Warhammer Exec (Dane) on Jan 12, 2013 1:38:38 GMT -5
Ima write ta thintg and will be less durnk when I write said thing.
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Post by Warhammer Exec (Dane) on Jan 12, 2013 16:28:17 GMT -5
Good work me. Ignore the above post. Imma play a Suli, and it's going to be Jack Frost. I will also likely be an oracle. I may be a healer.
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Post by kasiil on Jan 12, 2013 16:43:45 GMT -5
Good, cause my cleric is definitely NOT going to be a healer lol
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Post by brent on Jan 12, 2013 16:53:25 GMT -5
One more thing i want to add, it may or may not come up i haven't decided yet but better you get it into your back story now. I would like each characters back story to include something they are missing or have lost. It can be physical or non-physical, a concept, whatever. Whatever it is should have been lost for as long as the character can remember or maybe the part of their life that thing was involved in has become a blur. The character may or may not be searching for it or even know about it, and whatever the object is, don't define it too well, be vague. You can choose to ignore this and ill tack something on secretly, it'll be good though, probably.
Also feel free to send me the back story in a message if you want part or all of it to be secret.
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Post by Warhammer Exec (Dane) on Jan 12, 2013 21:41:17 GMT -5
I may be running a Cleric too. Ice and Travel domains with Wind alternate channeling. As an Ice Suli. Story to follow.
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Post by kasiil on Jan 12, 2013 22:20:06 GMT -5
Well, if you are going to run a cleric, I could make mine a magus and still have the same flavour with the added benefit of some party variety, but we'll see.
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Post by Warhammer Exec (Dane) on Jan 12, 2013 23:19:51 GMT -5
Running a Cleric. Channeling negative energy. Cold themed.
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Post by kasiil on Jan 13, 2013 0:17:08 GMT -5
Ok, actually, I've decided to run cleric also, but like the worst possible cleric archetype ever, just so see if it will even be viable.
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Post by Warhammer Exec (Dane) on Jan 13, 2013 0:19:28 GMT -5
Jack Corvus wasn’t forced from his home; rather, after 15 winters he found he had to leave. A sense of exploration and of veneration for the spirits of the seasons guided him from the town of Austerlin and into the wilderness. His adopted parents would not notice his absence until he was long gone, even at such a young age the seasons blessed him with lithe movements and an easy tread. He did not feel the cold as the humans did, and so leaving into the quiet fall of white flakes was comforting rather than daunting. He packed as a child would; he stole rations from the Red Cockatrice, slipping by the soundly sleeping inn-keep. In one pocket he shoved a pair of loaded dice. They had been a gift from a travelling merchant who had told him stories of the far off world and filled the boy’s mind with quests for lost swords and fair maidens. In his other pocket made of thin ivory and inlaid with traces of blue topaz was the boy’s fortuneteller’s deck, playing cards left by his true parents. They had become the focus of his imagination, the images on the cards seeming to come to life in time with the seasons, shifting colors as he looked at them. The cards reflected winter, summer, autumn and fall – but it had always been winter in the North, and Jack wanted to know the other seasons as he knew that one. It was these Gods Jack paid homage to before he left his home – the home he had never truly belonged to. On the doorstep of his parents’ house he placed several leaves, three small red berries, and a tiny pile of snow. He drank a tea of his own making, and boiled water for coffee. By the time they woke the wind would have taken the leaves and scattered them to the horizon, and he with them. As he left his offering he felt the power of the seasons enter him, as he always did after prayer, and then he leapt to his feet and gathered the rest of his supplies. He stole a too-heavy shield from the blacksmith, as well as the lightest armor. He strapped a spear across his back – an old short spear made black by fire and sturdy after years of use. Finally, in a last act of thievery, passing the boundaries of Austerlin, Jack Corvus stole a sickle from the farm there. Moments later in the thick of falling snow, Jack faded into a deep night, and deeper snow. He walked until morning, his thoughts his own. There was a little sadness in parting, but not so much that it overcame him. He left in search for his family, a family he had never known, but beyond that he went in search of the seasons, the reason behind his powers; he sought proof of the Gods he had come so quickly to love.
He found the grey Fey in the deep forest, or rather they found him, and welcomed him into their village. He shared meals with the tundra elves, and they taught him a bit about his heritage. They called him Suli, and outsider, but they could not put into Common what this might mean. They explained that if he was not Suli he would not have survived the cold. They snickered at his inability to feed himself, but they, unlike any he had met before, appreciated his desire to explore, and keep exploring until he understood more. They replenished his supplies, and after a brief acquaintance sent Jack on his way. He walked for miles, stopping when he felt he needed the rest, running when he felt the urge. For a very long time he had no goal but to experience freedom. He ate little, and he had plentiful rations, and so it wasn’t until those rations waned and it looked as if he could only survive for another several months before replenishing, that he went in search of a new sort of people to talk to, a sort of people who might help him find what he was looking for.
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Post by Warhammer Exec (Dane) on Jan 13, 2013 0:30:13 GMT -5
www.d20pfsrd.com/races/other-races/uncommon-races/arg-suliSulis, or suli-jann, are the descendents of mortals and jann. They manifest their otherworldly heritage in adolescence, or when awakened by an encounter with a genie. Strong and attractive, these dynamic individuals can call forth elemental energies to augment their prowess in combat. Neither genie nor quite human, sulis stand in two worlds and often feel as if they don't belong to either. Physical Description: Pale white skin tinged blue, piercing sea green eyes. Slender youth, fifteen years old. 15 years old is when Suli powers emerge/Suli become technically adult in their society. Frost climbs from fingers to just above the elbows and is a permanent feature. Pure white hair. Native Outsider.
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Post by Krunk on Jan 13, 2013 14:15:53 GMT -5
I should play an oracle. We totally need more divine casters. /trollface
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Post by kasiil on Jan 13, 2013 14:49:16 GMT -5
Caster? Who said my Cleric was going to be a caster?
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Post by Warhammer Exec (Dane) on Jan 13, 2013 15:51:33 GMT -5
If you play an inquisition cleric I will love you for always.
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