Post by Naelwyn on Sept 14, 2011 9:05:44 GMT -5
Mundane Items:
Anything from any allowed book that is purely mundane is available.
Special Materials and Construction Techniques:
The raw materials required to make an item yourself are available at 1/3 the finished price, as normal.
Materials Available Include:
Any Standard (Wood, Steel, Bone, Stone, etc.)
Silver
Cold Iron
Dragonhide
Darkwood
Mythril
Adamantine
Aurorum, Frystalline, Serrenwood (BoED)
Bronzewood (ECS)
Leafweave (RoTW)
Special Construction Options:
Dwarvencraft (RoS)
Elvencraft Bow (RotW)
Close-Fighting Blade (RoTW)
Oil Chamber, Wand Chamber, Hilt Hollow (Dungeonscape)
SRD Magic Items:
SRD Armor and Weapon enchantments are all available. No Unique Armor/Weapons excepting unique ammunition. The Spell Storing enchantment is a +2 bonus on ammunition.
All SRD Wands, Staves, Potions, and Oils are available.
No Intelligent, Cursed, Or Artifact.
Rings: Protection, Feather Falling, Sustenance, Climbing, Jumping, Swimming, Mind Shielding, Energy Resistance, Water Walking, Freedom of Movement.
Wonderous:
All Consumables/One-Time Usage Items; Excepting: {Incense of Meditation, Candle of Invocation}
Bracers of Armor, Amulets of Natural Armor, Amulets of Mighty Fists
Stat-Enchantment Gear (Gloves of Dexterity, etc.)
Bags of Holding, Handy Haversacks, Portable Holes.
Ioun Stones
Stat-Boost Books
Bags of Tricks, Monk's Belt, Boccob's Blessed Book
Boots of Striding and Springing, Boots/Cloak of Elvenkind, Hat of Disguise, Cloak of Displacement, Cloak of Resistance
Magic Items, MIC:
Armor: All Bonuses Excepting: Soulbound, Soulbound, Greater
No Unique, No Crystals.
Weapons: All Bonuses Excepting: Bloodfeeding, Dessicating, Dessicating Burst, Fleshgrinding. Modifications: Psibane should be +1, like Magebane and every other bane weapon. The Manifester Special applies to the ammunition quiver, not every ammo piece.}
Uniques: Arrow of Biting, Fountainhead Arrow, Ghost Net. No Crystals.
Clothing: Anklet of Translocation, Belt of Hidden Pouches, Belt of Theft-Healing, Caduceus Bracers, Cat's Eye Brooch, Chasuble of Fell Power + Greater, Cloak of Weaponry, Contact Medallion, Crystal Masks, Finned Gauntlets, Ghost Shroud, Hat of Anonymity, Mask of Lies, Mind Blade Gauntlets, Ring of Negative Protection, Ring of Positive Protection, Ring of Universal Energy Resistance, Rings of Force Armor, Rogue's Vest, Safewing Emblem, Shadow Veil, Third-Eyes, Tunic of Steady Spellcasting, Vest of Resistance, Watch Lamp.
Tools: Anything Excepting: All Relics, Essentia Jewel, Both Glyph Seals, Rod of Undead Mastery, Summoner's Totem, Wilding Clasp
SRD Psionic Items:
Armor/Weapons: All Abilities. (There are no uniques anyways.)
All Cognizance Crystals, Dorjes, Tattoos, Power Crystals, Psicrowns.
No Cursed/Artifact.
Universal: Crystal Masks, Psionatrix, Third Eyes, Torc of Power Preservation.
(95% of these items are re-printed in the MIC. This is just so that people with only the SRD can see they are still available.)
Eberron Campaign Setting:
All Warforged Components, No Docents. Additionally, other Wonderous items on the other lists can be obtained as Warforged components at the PC's option.
Races of Eberron:
All Warforged Components, Vestment of Many Styles, Shifter Clawbracers, Robe of Professions, Burglar’s Vest.
Arms and Equipment Guide:
All Mundane Weaponry and Armor
All Mundane Tools and Superior/Masterwork items
None of the Special Weaponry/Armor Materials
None of the Grenade-type items nor Poisons.
No Vehicles. No Hirelings, Mercenaries or Mounts.
None of the Magic Item info is relevant for 3.5.
Book of Exalted Deeds:
Soulfire Magic Armor Property
Complete Adventurer:
Wondrous Items:
Scarf of Warmth, Spool of Endless Rope
Complete Arcane:
Wondrous Items:
Contract of Nepthas
Races of the Dragon:
Wondrous Item: Softhands Gloves
Complete Warrior:
No Magic Items in here, but I am specifying that Thinaun is definitely not a fabricateable special material.
Epic Level Handbook:
No.
Libris Mortis, Lords of Madness, Dungeon Master's Guide 2, Complete Divine, Complete Psionic, Dragon Magic, Draconomicon, Races of Destiny, Races of the Wild, Races of Stone, Planar Handbook, Book of Vile Darkness:
Nothing that is not already covered/reprinted in the MIC section.
The food vending machine includes all of the food items from the Arms and Equipment guide. People should be able to buy pickled herring if they really want to.
Anything from any allowed book that is purely mundane is available.
Special Materials and Construction Techniques:
The raw materials required to make an item yourself are available at 1/3 the finished price, as normal.
Materials Available Include:
Any Standard (Wood, Steel, Bone, Stone, etc.)
Silver
Cold Iron
Dragonhide
Darkwood
Mythril
Adamantine
Aurorum, Frystalline, Serrenwood (BoED)
Bronzewood (ECS)
Leafweave (RoTW)
Special Construction Options:
Dwarvencraft (RoS)
Elvencraft Bow (RotW)
Close-Fighting Blade (RoTW)
Oil Chamber, Wand Chamber, Hilt Hollow (Dungeonscape)
SRD Magic Items:
SRD Armor and Weapon enchantments are all available. No Unique Armor/Weapons excepting unique ammunition. The Spell Storing enchantment is a +2 bonus on ammunition.
All SRD Wands, Staves, Potions, and Oils are available.
No Intelligent, Cursed, Or Artifact.
Rings: Protection, Feather Falling, Sustenance, Climbing, Jumping, Swimming, Mind Shielding, Energy Resistance, Water Walking, Freedom of Movement.
Wonderous:
All Consumables/One-Time Usage Items; Excepting: {Incense of Meditation, Candle of Invocation}
Bracers of Armor, Amulets of Natural Armor, Amulets of Mighty Fists
Stat-Enchantment Gear (Gloves of Dexterity, etc.)
Bags of Holding, Handy Haversacks, Portable Holes.
Ioun Stones
Stat-Boost Books
Bags of Tricks, Monk's Belt, Boccob's Blessed Book
Boots of Striding and Springing, Boots/Cloak of Elvenkind, Hat of Disguise, Cloak of Displacement, Cloak of Resistance
Magic Items, MIC:
Armor: All Bonuses Excepting: Soulbound, Soulbound, Greater
No Unique, No Crystals.
Weapons: All Bonuses Excepting: Bloodfeeding, Dessicating, Dessicating Burst, Fleshgrinding. Modifications: Psibane should be +1, like Magebane and every other bane weapon. The Manifester Special applies to the ammunition quiver, not every ammo piece.}
Uniques: Arrow of Biting, Fountainhead Arrow, Ghost Net. No Crystals.
Clothing: Anklet of Translocation, Belt of Hidden Pouches, Belt of Theft-Healing, Caduceus Bracers, Cat's Eye Brooch, Chasuble of Fell Power + Greater, Cloak of Weaponry, Contact Medallion, Crystal Masks, Finned Gauntlets, Ghost Shroud, Hat of Anonymity, Mask of Lies, Mind Blade Gauntlets, Ring of Negative Protection, Ring of Positive Protection, Ring of Universal Energy Resistance, Rings of Force Armor, Rogue's Vest, Safewing Emblem, Shadow Veil, Third-Eyes, Tunic of Steady Spellcasting, Vest of Resistance, Watch Lamp.
Tools: Anything Excepting: All Relics, Essentia Jewel, Both Glyph Seals, Rod of Undead Mastery, Summoner's Totem, Wilding Clasp
SRD Psionic Items:
Armor/Weapons: All Abilities. (There are no uniques anyways.)
All Cognizance Crystals, Dorjes, Tattoos, Power Crystals, Psicrowns.
No Cursed/Artifact.
Universal: Crystal Masks, Psionatrix, Third Eyes, Torc of Power Preservation.
(95% of these items are re-printed in the MIC. This is just so that people with only the SRD can see they are still available.)
Eberron Campaign Setting:
All Warforged Components, No Docents. Additionally, other Wonderous items on the other lists can be obtained as Warforged components at the PC's option.
Races of Eberron:
All Warforged Components, Vestment of Many Styles, Shifter Clawbracers, Robe of Professions, Burglar’s Vest.
Arms and Equipment Guide:
All Mundane Weaponry and Armor
All Mundane Tools and Superior/Masterwork items
None of the Special Weaponry/Armor Materials
None of the Grenade-type items nor Poisons.
No Vehicles. No Hirelings, Mercenaries or Mounts.
None of the Magic Item info is relevant for 3.5.
Book of Exalted Deeds:
Soulfire Magic Armor Property
Complete Adventurer:
Wondrous Items:
Scarf of Warmth, Spool of Endless Rope
Complete Arcane:
Wondrous Items:
Contract of Nepthas
Races of the Dragon:
Wondrous Item: Softhands Gloves
Complete Warrior:
No Magic Items in here, but I am specifying that Thinaun is definitely not a fabricateable special material.
Epic Level Handbook:
No.
Libris Mortis, Lords of Madness, Dungeon Master's Guide 2, Complete Divine, Complete Psionic, Dragon Magic, Draconomicon, Races of Destiny, Races of the Wild, Races of Stone, Planar Handbook, Book of Vile Darkness:
Nothing that is not already covered/reprinted in the MIC section.
The food vending machine includes all of the food items from the Arms and Equipment guide. People should be able to buy pickled herring if they really want to.