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Post by viamede on Mar 26, 2013 13:00:02 GMT -5
Take The buckler that blocks one attack a round then take sidestep. Instamiss their first attack then take a 5 foot step out of their range
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Post by jamesd on Mar 26, 2013 20:50:02 GMT -5
Meh, its near the end, im very much okay with just sinking what I can into upping my AC as much as possible, I have a lot of slots and a lot of coins, I also have a talking sword that has a higher INT score than I do, and can cast shield and stoneskin, but never mind him now.
Maybe if I make another barbarian another time (which unfortunately may be after mac as I only have one year left after this one) Ill make him bigger, give him reach and combat reflexes and knockback and break the fuck out of him but right now getting a bunch of enchanted AC stuff suits me just fine.
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Post by jc on Mar 27, 2013 20:04:45 GMT -5
hate to burst your bubble, but you can't have all of those AC items stack(unless they provide different bonuses)
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Post by jamesd on Mar 27, 2013 20:56:17 GMT -5
Well that sucks
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Post by jamesd on Mar 27, 2013 21:00:59 GMT -5
Well then plan B.
Get what AC boost I can (I assume natural armour AC items and just a regular AC item will stack?)
get some other enchanted gear that does....stuff.
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Post by Apples on Mar 27, 2013 22:36:17 GMT -5
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Post by jamesd on Mar 27, 2013 22:44:59 GMT -5
Okay so If im reading that right so long as its varying kinds of armour class increase in the description of the magic item it does stack?
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Post by Apples on Mar 28, 2013 9:38:35 GMT -5
Take The buckler that blocks one attack a round then take sidestep. Instamiss their first attack then take a 5 foot step out of their range Reread sidestep
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robert632
Nerd-Newbie
Fantabulous dancer
Posts: 38
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Post by robert632 on Mar 28, 2013 16:02:57 GMT -5
Would the alternate racial trait War slinger for halfings(Reload a sling as a free action) work for a Halfing sling staff?
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Post by Apples on Mar 28, 2013 17:12:55 GMT -5
I would say go for it but note that it still provokes unless you also have Ammo Drop.
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robert632
Nerd-Newbie
Fantabulous dancer
Posts: 38
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Post by robert632 on Mar 28, 2013 18:00:32 GMT -5
Oh no, I'm not planning on making a new character so late. I was just curious about it.
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Post by Apples on Mar 29, 2013 18:35:57 GMT -5
Ned, Goblin City Barbarian, minimal clothing. www.rpgcrossing.com/profiler/view.php?id=39049- Dark Green (Rex was light blue, goblins evolve to match where they live)
- Magic Underpants of +6 dex
- Shoes made of leaves
- Made of Rubber
- "Heavy Shield" that was once a +5 mithral buckler of a significantly larger fellow
- Magical runes of agile attacks
- 46 AC when fighting aggressively
- 60 AC when fighting defensively
- Decent damage, 5 attacks at ~+28 for ~30 damage when fighting aggressively
- Low saves (resistance items are too clotheslike, likes magic so no superstition)
I would put Ned second on the list of stupid characters I have written, behind only Ms Jessica. P.S. @ Dancing Bard How much acrobatics do I need to have high acrobatics?
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robert632
Nerd-Newbie
Fantabulous dancer
Posts: 38
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Post by robert632 on Mar 29, 2013 21:07:38 GMT -5
I don't actually have much skill points in acrobatics. I can just substitute my perform(dance) skill for Acrobatics. As I am a bard, getting a high perform skill isn't hard at all. Just do what is normally done to get a high skill rank(High stat bonus, lots of ranks, maybe a trait or feat to increase it further, etc.)
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Post by viamede on Apr 4, 2013 23:57:37 GMT -5
Unexpected Strike+ Knockback + lunge+improved bullrush+raging throw+rage cycling+come and get me= nothing ever gets near my character ever. Ac? what ac, try getting close enough to hit. (whats that you do? oh im sorry i hit first and what? its a knockback? +43 cmb to bulrush... oops..) ...in other words i'm playing sledge from now on lol most optimal scenario. your monster charges my character, he attempts to hit provoking an attack of opportunity with come and get me, he then gets knockbacked at a +45 to my roll, then using unexpected strike, as he enters the square away from my character after knockback (assuming he attacks at 10 feet or less away from my character), you get another AOO for shits and giggles. He loses his charge/fullattack/anything and you get two free hits in and some sexy repositioning, with raging thower you can damage two monsters or just another ally you want to play toss the BBEG with. Sure I trade away DR and fire resistance and natural armor and a bite attack, but if this works my ogre is immune to any melee attack within his 15 foot reach (20 when using unrighteous armor) -edit- also my character throws away 13 AC to be who he is, so if you actually get a hit in its pretty easy to hit 11 ac -3 to touch... -edit edit- If i traded all spell defence away i could take improved surprise accuracy with combat reflexes means even the invisible character for whom my character is unaware provokes, my attack gets a +4 to hit i think and also ignores concealment so there is no 50% miss chance. (maybe throw in scent rage ability with smell fear feat giving you blind sense via smell thus the dm can't rule the invis wizard provokes from somewhere you can't see thus you can't get AOO's) Then if you throw away your nice pounce rage powers you could get spell sunder and do the knockback combo but instead of the second AOO, sunder the invisibility with your badassery. The only weakness of this is ranged attacks, BUT if you are a sword and board barbarian with a tower shield (sadly i am not) you can simply block all arrows/bullets with your nice full concealment. (maybe get that shield that blocks rays and then you get a nice free ray block too with some spell eater mixed in for all your bases being covered by silliness.) or just have a handy dandy tower sheild with some quickdraw for blocking sexyness when needed. (then just full attack through your shield with a brilliant energy reach weapon ) [glow=red,2,300]TL/DNR: barbarians can have an area of nigh impenetrable defence, absorb spells, and dish out the deeps. BARBARIANS ARE SO SWEET[/glow] or i could just have DR 18/- fire resistance 34 and a fly speed hmm...
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Post by Apples on Apr 5, 2013 10:24:59 GMT -5
Lunge ends at the end of your turn, rather than until your next turn but other than that no problems I can see. Ned has Roll With It and +53 acrobatics. Can this be combined with bull rush strike to send him extra far?
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