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Post by Apples on Mar 7, 2012 23:36:04 GMT -5
hot air balloons?
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Post by giovanni on Mar 9, 2012 7:51:35 GMT -5
Holding on to that many evil artifacts can't be good for you. And isn't someone on this ship less than one step away from being damned for eternity? Someone, or some god, just might get the wrong idea.
Incidentally, what's the paladin's oath anyway? Gimmie the full version, if you could.
Oh, and last Wednesday's loot? If we could get that sometime soon?
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Post by Apples on Mar 9, 2012 9:57:53 GMT -5
Help people that need help, do not do anything evil on purpose, obey the law, do not party with evil (or immoral?) people, always tell the truth.
I think that's about it.
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Post by arhino on Mar 9, 2012 10:07:28 GMT -5
Even objects can be redeemed. By using these evils to perform good I prevent any damage that could be done with them by less moral people, while at the same time subverting the very nature of the items themselves. Killing a demon with an evil item may even be considered a more good aligned action than killing one with a holy weapon.
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Post by Rofusco on Mar 10, 2012 20:18:14 GMT -5
Brent, y u no post loot for Wednesday?
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Post by brent on Mar 11, 2012 0:10:55 GMT -5
sorry completely forgot i didn't post loot:
After returning to the emerald dream on your return journey you are approached by a green dragon. It thanks you for your help in severing the tie between the planes and offers you a token of gratitude. its a small emerald charm in the shape of a leaf. ->Once per week you can use this charm in a natural area to commune with the spirits of nature (as the spell commune with nature, cl 20). ->It also grants +3 caster level to the next divination spell you cast within 10 minutes of use. ->This only works for good aligned users.
Fang of Netherspite: -> this dagger was taken from the corpse of a nether dragon. -> the dagger is incorporeal, so it has a 50% chance to miss when attacking, however it ignores the miss chance on any incorporeal target or any outsider. -> In addition it is a +1 dagger of binding, with bane of lawful and chaotic outsiders. ->It cannot be upgraded by the ship or sold.
Staff of the nether: -> Taken off the corpse of the eredar warlock this staff's twisted shape seems to defy the laws of 3 dimensional space. -> 3/day (will dc 20) The target is cast into the twisting nether for 1d4 rounds, where they see an array of chaotic images. Upon return they must make a a second will save dc 20 or be dazed for 1 round. This has no effect on outsiders. (100ft range) (*this can only be used on any target once) -> However this staff was never meant to be seen, no less wielded by inferior species. As such, while this item is in your possession your alignment moves 1 step towards chaotic. Plus each time you use it's ability make a will save dc 20 or move an additional step towards chaotic. If you are chaotic already when you fail the save, the effect backfires and effects both you and your target, consuming all remaining charges (*this effect ignores the once per target restriction). Your alignment reverts to normal when you get a full sleep (but the initial change from possessing it remains unless you get rid of it before sleeping)
If you don't take any of the above you get the blessing of Ysera: Ysera watches over you, granting a +1 divine bonus to all saves, this bonus increases by +1 in a natural area. In addition, the attitude of wild animals improves by 1 level towards you. (dm's discretion)
->8000g, 400 exp
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Post by brent on Mar 11, 2012 0:18:19 GMT -5
Im not sure about the staff so it may be nerfed based on the opinions of other dms, or i may choose who gets it, but for now its as is.
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Xenadrael
Nerd
Keeper of Magic
The unseen blade is the deadliest
Posts: 112
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Post by Xenadrael on Mar 11, 2012 2:26:43 GMT -5
Dibs on the dagger (and I'm assuming if I take the dagger, i don't get the 8k gold right?) I will clarify what it does with you during today's session but if you aren't there, please respond to this post I guess?
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Post by brent on Mar 12, 2012 2:11:46 GMT -5
i made the dagger situational and unchangeable so you could get gold too. The dagger treats non outsider, non incorporeal targets, as if they were incorporeal. It also has the binding effect (MIC) and bane Outsider, chaotic and outsider, lawful (DMG). You can't sell the dagger
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