Post by Nygil, Nickolie on Nov 14, 2012 2:21:09 GMT -5
Thoughts?
I will be lending the PC's a handful of awesome magical items for this mission. Then at the end I will offer one copy of each to sell at the guild, however the players from that mission have dibs.
Master's Bulwark
Description: This tall, heavy, black tower shield is emblazoned with glowing silver runes across it's front, sides and back. The runes are celestial and read out as a hymn of protection, defense and aid. The shield itself is overly bulky and while well made seems to be much heavier than others of it's kind.
Stats: This 80 pound +2 Addy Tower Shield functions normally except when used to provide cover. When placed firmly touching the ground as a standard action, normally a tower shield would provide the holder with full cover but in this case the shield enlarges to form a perfect 30ft wide by 15ft tall vertical wall. It will conform to local limitations and will not push with more than one pound of force. Once in place the wall weights 15,000 pounds and is secured in place unable to tip easily. Any damage done to the wall should be treated as dealt to the shield. If the wall is some how knocked over it will return to it's normal state, this can also be done if the shield is released. (This means no crushing with it)
Ivy Blade
Description: A living blade forged of plant matter.
Stats: This weapon acts as a +1 Wounding Bastard Sword with the following properties. While wielding this weapon the owner takes 1 point of bleed damage each round with weapon is drawn. This weapon deals no damage to Plant creatures. The wielder may use Burst of Nettles (CL 10, DC 16) as a spell-like ability at will, doing so deals points of 10 damage to them.
Misara
Description: th06.deviantart.net/fs5/PRE/i/2004/364/8/b/Pole_axes___not_really_by_Wen_M.jpg]The Right Most Image
Stats: This +1 Quenching greataxe deals only nonlethal damage to creatures with out the Fire Subtype, and even than only half damage to Good Creatures. Once per day for 10 min, on request(free action) the ax head will animate leaving the haft inanimate water. It will speak with and obey whom ever holds the shell, though it will not commit evil acts. The creature has the stat block of a Good water mephit.
Phoenix of Light
Description: As Titled
Stats: This item takes both the bracer and glove slot of the right hand. While worn this item bestows the wearer with a glow no unlike Dancing Lights, in the form of blue-green wings. The wearer gains the Good and Glory Domains treating their character level as their cleric level for the granted powers. 3lbs.
Mithral Wings
Description: As seen worn by this rather grim fellow.
Stats:This set of silver wings can be affixed to the body of any medium sized humanoid. These wings grant the wearer Flight 30ft (poor), and when not in flight two Wing attacks at a -5 penalty to hit, that deal 1d4+half strength mod damage. 80lbs.
Amitiel will be sending a group to fetch a very powerful item, a sort of shield that will protect New Hope from harm. Out of spit Alistair will try and stop them.
I will be lending the PC's a handful of awesome magical items for this mission. Then at the end I will offer one copy of each to sell at the guild, however the players from that mission have dibs.
Master's Bulwark
Description: This tall, heavy, black tower shield is emblazoned with glowing silver runes across it's front, sides and back. The runes are celestial and read out as a hymn of protection, defense and aid. The shield itself is overly bulky and while well made seems to be much heavier than others of it's kind.
Stats: This 80 pound +2 Addy Tower Shield functions normally except when used to provide cover. When placed firmly touching the ground as a standard action, normally a tower shield would provide the holder with full cover but in this case the shield enlarges to form a perfect 30ft wide by 15ft tall vertical wall. It will conform to local limitations and will not push with more than one pound of force. Once in place the wall weights 15,000 pounds and is secured in place unable to tip easily. Any damage done to the wall should be treated as dealt to the shield. If the wall is some how knocked over it will return to it's normal state, this can also be done if the shield is released. (This means no crushing with it)
Ivy Blade
Description: A living blade forged of plant matter.
Stats: This weapon acts as a +1 Wounding Bastard Sword with the following properties. While wielding this weapon the owner takes 1 point of bleed damage each round with weapon is drawn. This weapon deals no damage to Plant creatures. The wielder may use Burst of Nettles (CL 10, DC 16) as a spell-like ability at will, doing so deals points of 10 damage to them.
Misara
Description: th06.deviantart.net/fs5/PRE/i/2004/364/8/b/Pole_axes___not_really_by_Wen_M.jpg]The Right Most Image
Stats: This +1 Quenching greataxe deals only nonlethal damage to creatures with out the Fire Subtype, and even than only half damage to Good Creatures. Once per day for 10 min, on request(free action) the ax head will animate leaving the haft inanimate water. It will speak with and obey whom ever holds the shell, though it will not commit evil acts. The creature has the stat block of a Good water mephit.
Phoenix of Light
Description: As Titled
Stats: This item takes both the bracer and glove slot of the right hand. While worn this item bestows the wearer with a glow no unlike Dancing Lights, in the form of blue-green wings. The wearer gains the Good and Glory Domains treating their character level as their cleric level for the granted powers. 3lbs.
Mithral Wings
Description: As seen worn by this rather grim fellow.
Stats:This set of silver wings can be affixed to the body of any medium sized humanoid. These wings grant the wearer Flight 30ft (poor), and when not in flight two Wing attacks at a -5 penalty to hit, that deal 1d4+half strength mod damage. 80lbs.